
================================================================
Your VW is so fat that he uses gnomes to wipe his ass.
Your void walker is so fat that he is the width requirement for planetary size now. Alas, Pluto did not make the mark.
Your VW is so fat, when he farted the well of eternity exploded.

================================================================
One day I was outside of IF watching shadow priests duel. I summoned my voidwalker and hit Absorb Shadows and all of them ran away, those who couldn't became holy.
The below sentences were taken from the offical world of warcraft warlock forums.

The first account of a gnome is Erbag, a member of the Tirisfalen. He was already inducted by the time of eight-hundred and forty-eight years prior to World of WarCraft and spoke on par with his human and elven counterparts.
Gnomes have not had King's or Queens in 400 years.
The Dwarves first discovered the gnomes about 200 years before the Burning Crusade, and became friends with them, allowing them to build Gnomeregan in their lands.
Apart from the common reference of gnomes as cousins of dwarves, possibly sharing a common evolutionary ancestor (the Earthen).
========================================
Gnomes are great friend of the dwarves and have fought and died alongside human soldiers. They are wary of high elves, but so is everyone else, so they don't feel too bad about that. They battled the Horde in the Second War and have a bit of a grudge against orcs, but gnomes are a kindly and forgiving lot and are willing to give orcs a second chance. Gnomes and goblins have always been rivals, trying to surpass each other's tech - though whether this rivalry is friendly or brutal depends on the individuals involved (for example on the Mirage Raceway). Tauren and Night Elves both seem rather rustic for gnome sensibilities - but they can make friends with anyone.
========================================
Gnome parents name their children at birth. Gnomes have family names that represent an honored ancestor's achievements, but they only keep these names until some time in their thirties. At this point, gnome society expects them to have made their own achievements, and thus the gnome invents a new name that represents his own accomplishments. This name then takes the place of his family name.
=========================================

I must enroll on a Journey, that of which is going to be quite impossible but the Mermaid have certain faith in me.

The swift and grace of speeding though the waters is what the Mermaid had bestow upon me. I must dive deep in the ocean and swim like I have never swam before, across the Great seas where noone can. Beyond the neverending sea will be an island.

There it was. The island where no one has ever set foot on. What could be on it that is so important.

Buildings with uncanny architecture never seen before in the normal world.

There were beds and food supplies long from being expired. yet no one is in sight.

Strange mechanics far beyond comprehension. What could all these machines be used for. On one of the panels, a note. [The code 17-90-5-2-3] must be punched into the computer followed by hitting the execute button when the countdown of 108mins starts.

What would ever happen if the button wasn't pushed...
The new and improved Dreach is plenty good. Having extra range has always been a luxury and now with a -10% threat inaddition is a cause for sheer joy.
The new intensity now offfers 70% non interruption to not only AOE spells but all destruction spells. If you have this and the FM glove -50% interruption to searing pain, your SP spell will be 100% non interruptable. I feel that this talent is kinda overpowering but i welcome it. LOL
This is a pure damage buff. Really good to have.
Considering this is a 25pt talent, its still a luxury to have in PvP mainly against Firemages and Shadow Priest only. In PvE raids, this talent will help warlocks to survive longer in combat against strong Shadow and fire mobs. Its usage is indeed very limited for my liking.
Given that this spell has a proc of 30% only. It makes it a luxury to have to a certain extend, however this talent is still very worth spending 3 points on. Given the number of spells it can be triggered off.
AN instant cast with very high AOE damage and 100% chance to AOE stun targets for 2sec. Very worthy of being the final talent of the destruction tree. This is a very interesting spell and a must have if going deep into the destruction tree.
For me, Soullink is a must have spec, the question is which to pair it with this time. This talent is extremely good to have if going down the Affliction table. It has no disvantage.
I am really glad that The CoEx talent have been changed to 1 point. This curse is now easily available for one is going down the Affliction line. 30% reduction is speed is plenty good against Melees. Mainly this provides time for our DOTs to tick and to a certain extend allow us more time to cast spells for some direct damage.
This is a poor talent which I will never invest in. The usage of HoT is too less to have me invest 2 points in it. During Duel against Stealthed rogues I use HoT for an opening which I am not confident at all of it landing. Its for tricking nub rogues whom most I dueled aren't. Other then that, during PvE to aid it fearing adds. That 2 points deserves to be in a better place than this one.
Corrpution by itself is a DOT that does devastating damage. From PH 4pc set we get a +12% increase and with this talent +18%, Soullink +3% and demonic tactic +5% it would be a wooping 38% increase in corruption!
This talent is only a luxury to have, it does not benefit me 100% of the time. Dueling this with caster is of no use and during PvE raid, if I don't get hit its not much of use.
This is really unnessasary to have unless you have 3 points left which you couldnt find a better place to put.
An instant cast DOT that does considerable dmg and is not afraid of being dispelled. With this new ability, most dispellers will be forced to make a critical mistake if they are not careful since you cannot choose which debuff to dispel first. It would make the opponent think for some bit before dispelling anything, while your other dots tick away.
This talent has change from useless to very useful. Instant mana gain while killing a mob with souldrain. Thats fantastic because it reduces downtime and with an addition of -10% threat off affliction spells.
This talent has been changed so that the more warlocks draining life, the more damage they will be inflicting gradually. Only good when there are lots of warlocks in raid. Not much use to have.
This talent is extremely good to have when used with the Soullink's +3% Overall This talent will have 100% usage.
For me, I feel that talent is not too good to have. By reducing chance to get a crit strike on myself by 5% doesnt sound like a lot to make any kind of difference.
This is a really good talent to have. It has close to 100% usage in any kind of situation. Its a straight forward buff with no disadvantage.
It will come down to a point where i have to choose between Manafeed VS Demonic Fortitude. This would be the better choice. Mainly I used pets the most during solo farming.
ARCHIVES
Current Song Playing (愛しい人 - MISIA )
MY Favorite Super Robots

================================================================
Your VW is so fat that he uses gnomes to wipe his ass.
Your void walker is so fat that he is the width requirement for planetary size now. Alas, Pluto did not make the mark.
Your VW is so fat, when he farted the well of eternity exploded.

================================================================
One day I was outside of IF watching shadow priests duel. I summoned my voidwalker and hit Absorb Shadows and all of them ran away, those who couldn't became holy.
The below sentences were taken from the offical world of warcraft warlock forums.

The first account of a gnome is Erbag, a member of the Tirisfalen. He was already inducted by the time of eight-hundred and forty-eight years prior to World of WarCraft and spoke on par with his human and elven counterparts.
Gnomes have not had King's or Queens in 400 years.
The Dwarves first discovered the gnomes about 200 years before the Burning Crusade, and became friends with them, allowing them to build Gnomeregan in their lands.
Apart from the common reference of gnomes as cousins of dwarves, possibly sharing a common evolutionary ancestor (the Earthen).
========================================
Gnomes are great friend of the dwarves and have fought and died alongside human soldiers. They are wary of high elves, but so is everyone else, so they don't feel too bad about that. They battled the Horde in the Second War and have a bit of a grudge against orcs, but gnomes are a kindly and forgiving lot and are willing to give orcs a second chance. Gnomes and goblins have always been rivals, trying to surpass each other's tech - though whether this rivalry is friendly or brutal depends on the individuals involved (for example on the Mirage Raceway). Tauren and Night Elves both seem rather rustic for gnome sensibilities - but they can make friends with anyone.
========================================
Gnome parents name their children at birth. Gnomes have family names that represent an honored ancestor's achievements, but they only keep these names until some time in their thirties. At this point, gnome society expects them to have made their own achievements, and thus the gnome invents a new name that represents his own accomplishments. This name then takes the place of his family name.
=========================================

I must enroll on a Journey, that of which is going to be quite impossible but the Mermaid have certain faith in me.

The swift and grace of speeding though the waters is what the Mermaid had bestow upon me. I must dive deep in the ocean and swim like I have never swam before, across the Great seas where noone can. Beyond the neverending sea will be an island.

There it was. The island where no one has ever set foot on. What could be on it that is so important.

Buildings with uncanny architecture never seen before in the normal world.

There were beds and food supplies long from being expired. yet no one is in sight.

Strange mechanics far beyond comprehension. What could all these machines be used for. On one of the panels, a note. [The code 17-90-5-2-3] must be punched into the computer followed by hitting the execute button when the countdown of 108mins starts.

What would ever happen if the button wasn't pushed...
The new and improved Dreach is plenty good. Having extra range has always been a luxury and now with a -10% threat inaddition is a cause for sheer joy.
The new intensity now offfers 70% non interruption to not only AOE spells but all destruction spells. If you have this and the FM glove -50% interruption to searing pain, your SP spell will be 100% non interruptable. I feel that this talent is kinda overpowering but i welcome it. LOL
This is a pure damage buff. Really good to have.
Considering this is a 25pt talent, its still a luxury to have in PvP mainly against Firemages and Shadow Priest only. In PvE raids, this talent will help warlocks to survive longer in combat against strong Shadow and fire mobs. Its usage is indeed very limited for my liking.
Given that this spell has a proc of 30% only. It makes it a luxury to have to a certain extend, however this talent is still very worth spending 3 points on. Given the number of spells it can be triggered off.
AN instant cast with very high AOE damage and 100% chance to AOE stun targets for 2sec. Very worthy of being the final talent of the destruction tree. This is a very interesting spell and a must have if going deep into the destruction tree.
For me, Soullink is a must have spec, the question is which to pair it with this time. This talent is extremely good to have if going down the Affliction table. It has no disvantage.
I am really glad that The CoEx talent have been changed to 1 point. This curse is now easily available for one is going down the Affliction line. 30% reduction is speed is plenty good against Melees. Mainly this provides time for our DOTs to tick and to a certain extend allow us more time to cast spells for some direct damage.
This is a poor talent which I will never invest in. The usage of HoT is too less to have me invest 2 points in it. During Duel against Stealthed rogues I use HoT for an opening which I am not confident at all of it landing. Its for tricking nub rogues whom most I dueled aren't. Other then that, during PvE to aid it fearing adds. That 2 points deserves to be in a better place than this one.
Corrpution by itself is a DOT that does devastating damage. From PH 4pc set we get a +12% increase and with this talent +18%, Soullink +3% and demonic tactic +5% it would be a wooping 38% increase in corruption!
This talent is only a luxury to have, it does not benefit me 100% of the time. Dueling this with caster is of no use and during PvE raid, if I don't get hit its not much of use.
This is really unnessasary to have unless you have 3 points left which you couldnt find a better place to put.
An instant cast DOT that does considerable dmg and is not afraid of being dispelled. With this new ability, most dispellers will be forced to make a critical mistake if they are not careful since you cannot choose which debuff to dispel first. It would make the opponent think for some bit before dispelling anything, while your other dots tick away.
This talent has change from useless to very useful. Instant mana gain while killing a mob with souldrain. Thats fantastic because it reduces downtime and with an addition of -10% threat off affliction spells.
This talent has been changed so that the more warlocks draining life, the more damage they will be inflicting gradually. Only good when there are lots of warlocks in raid. Not much use to have.
This talent is extremely good to have when used with the Soullink's +3% Overall This talent will have 100% usage.
For me, I feel that talent is not too good to have. By reducing chance to get a crit strike on myself by 5% doesnt sound like a lot to make any kind of difference.
This is a really good talent to have. It has close to 100% usage in any kind of situation. Its a straight forward buff with no disadvantage.
It will come down to a point where i have to choose between Manafeed VS Demonic Fortitude. This would be the better choice. Mainly I used pets the most during solo farming.